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One of 3 games created for the Ministry of Agriculture and Forestry's campaign to combat the GypsyMoth. This game's particular focus was on what people can do in real life to get rid of the moths and stop their spread. The cute quirky kids appear to alert the Sheriff when they need a rubbish pick up. A new game was released each week as part of an ongoing TV, Radio and online campaign. Learning through gaming was reinforced with online questionnaires that if correctly answered, could be used as an entry to a competition. Over 10 000 entries were recorded over the first month alone. Each game was challenging, fun and educational. The addictive nature of the games made both adults and children pass them along to others online. The intended “viral” effect made more people learn about the problem while having fun. Zodal was responsible for all game coding, interactive elements and sound.
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